A Soul in Need

Spoiler Warning

A soul in need is a quest that adds a new survivor to the camp. Assuming you have kept all characters alive, this will bring the total to 5. The added survivor is unlikely to be from the faction you already have the most members of. This quest may be time specific, and will likely appear during the midgame (clarification needed).

When searching a tile just southwest of the camp, you will trigger an event where you see signs of another camp. This will cause a campfire conversation to be automatically started the following night. The A Soul in Need quest will be given, asking players to search several tiles west and south of the camp until they find the survivors.

When searching the correct tile, an event will trigger where dialog choices may result in the rescuing of said survivor. The correct dialogue choices must be made, obviously choosing a dialogue choice where you choose to abandon the survivor will not result in success.

When the survivor is rescued, the expedition will immediately return to camp with the rescued survivor. The rescued survivor arrives with 2 injury statuses, 0 action points, and begins at half health and half morale. Hopefully by this point in the game players have a built up quarantine point to help deal with these conditions. A power tincture may also be handy here to offer the afflicted character a chance to self treat.

The following night after the rescue, the rescued survivor will thank the other members of camp for the rescue, gaining 25 friendship points with all survivors currently in camp. They will then tell the story of how they were rescued by a boy, which will result in an additional quest to search for the boy being added.

(article improvement needed)