Shelter

Description
Fatigue reduction, protection against the cold.

More Information and Strategies

 * The rest function make it significantly easier to make certain survivors are not suffering from fatigue
 * The first level of shelter is a very small investment for some easy fatigue removal.
 * The blankets upgrade also reduces frost levels during rest.
 * Using rest will reduce fatigue levels at the end of the day, and appears to help survivors even with no action points remaining.
 * Be sure to always get in the habit of picking your most tired survivors and having them rest.
 * Survivors that do have action point remaining that rest when the day ends will have significant levels of fatigue reduction.
 * Building the isolated bed upgrade is a solid early or mid game move.
 * The insomniac character trait interferes with sleep. A character may need multiple days attempting to rest, or extra care at the Quarantine Point.
 * On an easier difficulty, it is possible to go the entire game without ever building the shelter, relying on care and gather strength functions in the Quarantine Point. While these functions in the quarantine point serve a much broader range of uses, that doesn't remove value from building a shelter, as efficient fatigue removal is certainly useful.
 * Characters just look so cute when they are sleeping.