Events

Events are a game mechanics which drive forward the game's story, add flavour to the game, and relay both minor and major changes related to the success of survivors. Events can trigger for a broad variety of reasons, but happen most often at the start of a day, or in response to choices made during expeditions. Events during expeditions can often be related to hunting, fishing, quests, or triggered by proximity to renegades or other hazards. Tools frequently add additonal options during expeditions. For example, once per game an event will trigger where a player comes across a beehive, having a torch adds an additional options where the honey can be safely extracted.

Event screens take place during survivor deaths, game overs, as well as just prior to victory screens.